https://www.cuiproductions.com/
Cui Cui is a third person adventure platformer in which the player assumes the feathery role of Cui, a tiny, benign bird who seeks to save the world from an abrupt and total heat collapse caused by greed and infatuation. Small but not helpless, Cui must solve a series of extraordinary puzzles to help those around her while avoiding the harmful rays of light that threaten all life.
I was responsible for managing all character creation, design, & implementation, managing set dressing for all three, visually-unique levels. coordinating accommodations & team needs into character & set design, assisted team through crunch-periods via hard-surface prop modeling, UV mapping, & texturing, and capturing aesthetic imagery for marketing.
Cui Cui is currently a finalist for the 2020 Intel University Games Showcase. Watch the Live Award Event here April 30th at 3pm pacific standard time: https://devmesh.intel.com/blog/692533/live-stream-2020-intel-university-game-showcase
You can find similar and all of my work at: https://www.artstation.com/samhall-thisway

Check out our website and all of my fantastic team at: https://www.cuiproductions.com/

Lead Design By Felix Faeh: https://www.linkedin.com/in/felix-faeh-1361b6175/
Lead Tech: Kenny Guayaguil: https://www.kennyguayaquil.com/
Lead Art By Abby Johnson: https://www.abbyjeanart.com/

Environment Art By Liz Davis: https://lizdavislda.artstation.com/
Environment Art 2 By Michael Marangoni: https://www.artstation.com/m_s_m

I needed to make sure that both the environment and the birds were readable in these lighting scenarios. (to see how I managed the characters Visit: https://samhall-thisway.artstation.com/projects/68dvVx?album_id=1750496 )
I am absolutely so proud of my team. I'm so humbled to have worked as the character, prop, and set dressing artist of Cui Cui and am so lucky to have worked with my amazing group of friends. Watch our trailer and game play video!